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SHABBY CHIC ROOM

A small scale environment which I was inspired to create after playing What Remains of Edith Finch. The assets in this scene are either high poly, or baked low poly with baked detail from high poly as this piece is solely intended to be a personal portfolio piece and not playable in engine. This environment was created over a 2 month period.

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3DS Max / Quixel Suite / Unreal Engine

ENVIRONMENT BREAKDOWN

UV LAYOUTS 

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